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<14: 00 Live Viewing> "PERSONA 5 the Animation" Masquerade Party

<14:00 ライブ・ビューイング>『PERSONA5 the Animation』Masquerade Party
Anime/Games Traditional show

e + Event Feature
 "PERSONA 5 the Animation" Masquerade Party
 ~ Detective Daylight ~ & ~ Phantom Midnight ~ Live Viewing

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Name of Performance:: <14: 00 live view> "PERSONA 5 Animation" Masquerade Party ~ Detective Daylight ~ Live View
Location: Dinos Cinema Sapporo Cinemas
Reception Time: 2018/09/13 (Thursday) 13: 00 ~ 2018/10/14 (Sun) 23: 59
Confirmation Time: 2018/10/30 (Tuesday) 13: 00 ~ 2018 / Thursday (Thursday) 18: 00
Notes: Opening times vary according to the cinema.
* We do not make any changes in case of convenience and refund after purchase. Please register after prior confirmation.
In all cases (lost / stolen · damaged etc) tickets will not be reissued. Please be informed in advance.
* Buy tickets for profit, transfer · Resale action (net auctions · Ticket deals websites · Cash coupon stores, etc.) are strictly prohibited in all circumstances.
* It is a screen that customers enjoy as well as regular performances. Applaud and cheer can happen, so buy according to your knowledge.
The inside of the cinema prohibits recording / recording / recording / distribution on any device such as a camera and mobile device. Please note that if such an action is taken, you will be asked to leave after the content is recorded.
Transition events can cause video / audio disturbances. Please be informed in advance.
When performance exceeds the scheduled end time, projections may end even after execution. Please be informed in advance.

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There are times when recording for recording and coverage goes to the live viewing venue. Please be informed in advance.
* Payment is over 3 years old / surcharge if guests under 3 years old and must have a seat.
Limited number of tickets: You can book up to 4 tickets with an application Application limit 1 time (Accepted amount Until first request with an application)
Type of seats and fees: All specified seats: ¥ 3,600
Service fee: ¥ 216
Payment methods: You can choose in front of reception desk
Credit Card: We will pay at the time of the win.
Convenience Store / ATM: Please pay before the deadline of show at that time of registration.
Express Delivery: Delivery is in mid November
Family Mart: Please pick it up at Port Fami Station of the store after November 3, 2018 (Saturday).
Seven - Eleven: Please pick it up in the cashier after 3 November 2018.

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Live Viewing Japan, Inc. engages in video and drama productions for cinemas and theater concerts. The company also organizes live events and stage shows. Live Viewing Japan, Inc. was founded in 2011 and is based in Tokyo, Japan.

This photo is not describe about event or place exactly. It might be some image supported to explain this event.

This photo is not describe about event or place exactly. It might be some image supported to explain this event.

This photo is not describe about event or place exactly. It might be some image supported to explain this event.

Animation is the process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.
Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. Computer animation processes generating animated images with the general term computer-generated imagery (CGI). 3D animation uses computer graphics, while 2D animation is used for stylistic, low bandwidth and faster real-time renderings.

Early examples of attempts to capture the phenomenon of motion into a still drawing can be found in paleolithic cave paintings, where animals are often depicted with multiple legs in superimposed positions, clearly attempting to convey the perception of motion.

An earthen goblet discovered at the site of the 5,200-year-old Shahr-e Sūkhté (Burnt City) in southeastern Iran, depicts what could possibly be the world's oldest example of animation. The artifact bears five sequential images depicting a Persian Desert Ibex jumping up to eat the leaves of a tree.

Ancient Chinese records contain several mentions of devices that were said to "give an impression of movement" to human or animal figures, these accounts are unclear and may only refer to the actual movement of the figures through space.

In the 19th century, the phenakistoscope (1832), zoetrope (1834) and praxinoscope (1877) were introduced. A thaumatrope (1824) is a simple toy with a small disk with different pictures on each side; a bird in a cage and is attached to two pieces of strings. The phenakistoscope was invented simultaneously by Belgian Joseph Plateau and Austrian Simon von Stampfer in 1831. The phenakistoscope consists of a disk with a series of images, drawn on radi evenly space around the center of the disk.

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This article uses material from the Wikipedia article "Osaka", "Tokyo", "Kyoto", "Sapporo", "Animation", "Live viewing", "Aoi Yabusaki", "Fukuyama Jun", "Mamoru Miyano", "Osaka Prefecture", "Rina Sato (voice actor)", which is released under the Creative Commons Attribution-Share-Alike License 3.0.
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