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TRIGGER NIGHT 9 ~ Suteki.Saikou.Seisyun.Story ~

TRIGGER NIGHT 9 ~Suteki.Saikou.Seisyun.Story~
Anime/Games World show

THE IDOLM@STER

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The Idolmaster (アイドルマスター , Aidorumasutā, officially stylized as THE iDOLM@STER) is a Japanese raising simulation and rhythm video game series created by Bandai Namco Games (formerly Namco). The series primarily centers on the career of a producer who works with a group of prospective pop idols at the talent agency 765 Production. Originally released as an arcade game in 2005, the franchise has grown to numerous ports, sequels and spin-offs across multiple video game consoles, including three social network games. The series includes a variety of other media such as anime, printed media, audio dramas, a Korean drama, and radio shows. Each installment of The Idolmaster has seen different levels of success, though the games and related media have earned over 10 billion yen as of 2013.

The central aspect of the plot for The Idolmaster deals with the training of prospective pop idols on their way to stardom. The main talent agency featured in the series is 765 Production (765 Pro), a rising studio located in a small office. Other studios include 876 Production (876 Pro), 961 Production (961 Pro), 346 Production (346 Pro) and 315 Production (315 Pro). At 765 Pro, there are initially 10 idols the player can choose: Haruka Amami, Chihaya Kisaragi, Yukiho Hagiwara, Yayoi Takatsuki, Ritsuko Akizuki, Azusa Miura, Iori Minase, Makoto Kikuchi, and Ami and Mami Futami (who work as a pair). Three additional idols later added to 765 Pro include: Miki Hoshii, Hibiki Ganaha and Takane Shijō.

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A recurring theme in the series emphasizes the struggles an idol must go through to achieve stardom. This is indicated by the level of an idol's tension meter. Games in the series also explore relationships between characters, ranging from the relationship that develops between an idol and a producer, to the rivalry between idols and production studios.

In the main series of games, the player usually assumes the role of a producer who is put in charge of one or more idols as a part of a raising simulation. The player is initially put in charge of a single idol, but this can increase to more idols once the player gains enough experience as a producer. The player starts by arranging the idol's daily schedule, which gives the player a large amount of freedom on what the idol does, including giving the idol the day off. The schedule includes time for the producer to communicate with the idol, take them to jobs, train them during lessons, and offer directions during auditions and performances until they reach the top spot in the entertainment industry. However, the schedule choices in the original arcade game are limited to doing a lesson or taking an audition. Training an idol has the player going through a variety of lessons in the form of minigames. These lessons serve to increase an idol's statistics in vocal, dance and visual image. The number and type of lessons change over the series; for example, there are five in the original arcade game, six in The Idolmaster SP, and three in The Idolmaster 2. The other aspect of the game which increases an idol's statistics depends on their costumes and accessories.

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